Wrath of the Immortals
Nearly 3000 years ago several volcanic eruptions and earthquakes split several land masses away from the coast forming scattered islands in what is modern day Ierendi and Minrothad Guilds and shattered the area. Copper-skinned refugees migrated west from this area and would later be called the Sindhi. For a time the Sindhi and the Atruaghin Clans lived in peace, until the Red Orcs lead by Wogar overran the lands of Sind and the Atruaghin Clans. Only the unexpected arrival of an Urduk explorer returning from the Serpent Peninsula bringing with him a band of short dark skinned warriors and five trained elephants, prevented them from being wiped out. For the nearly 500 years the Orc would fight with the Sindhi and Atruaghin clans over this area. To end the conflict Atruaghin raised a mighty plateau, causing bizarre weather patterns. Much of Sind’s interior grassland slowly reverted to desert, which also caused the abundant Urduk herds to dwindle. Now Sind has disintegrated into a number of mumlykets, or little kingdoms, whose rulers constantly squabble over poorly productive land.
The Sindhi people recognize most Immortals in some small way, invoking them whenever their particular sphere of influence seems to apply. They do not make as much distinction as other nations between the Entropic Immortals and others, believing Entropy to be a necessary part of the universe.
A large part of Sind’s territory is desert. Most of its population lives along the Asanda river, or around one of the oases which dot the desert valley. The land slopes generally south-east, from the Black Mountains and Adri Varma Plateau down to the Sea of Dread. A large portion of Sind’s eastern border is taken up by the Atruaghin Plateau. Its western border is the Plain of Fire, a vast desert nearly 500 miles wide seperating Sind from Hule.
The population of Sind is largely human, many of whom have some Atruaghin ancestory. Others can trace their lineage to the original dark-skinned Urduk tribesmen that inhabited the area.
Luckily the desert region in which Sind is located is not friendly to may of the more common humanoid races, though some groups of Gnolls and Ogres do make their homes here. Unfortunately, while the more obvious humanoids are rare, Rakshasha, Bhuts, Oni, and other shapechangers are particularly common.